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Aap Kaa Surroor: The Moviee - The Real Luv Story (DVD Quality Music Videos in 3GP Nokia)

Written by #$!@%^&** on 6:55 PM

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Click video titles below to download them for Nokia Real Player (All Nokia Phones supported)

1. Assalaam Vaalekum
2. Tera Mera Milna
3. Jhoot Nahin Bolna
4. Tanhaiyaan
5. Dil Lagii (Ya Ali)
6. Tere Bina (Part1)
7. Tere Bina (Part2)
8. Mehbooba
9. Tera Mera Milna (Remix)

DOWNLOAD"Saawariya " AUDIO(MP3) SONGS (2007) -320kbpsAND 644 KBPS- single Link

Written by #$!@%^&** on 6:36 PM



Directors - Sanjay Leela Bhansali
Producer - Sanjay Leela Bhansali & SPE Films India PVT.LTD
Cast : Ranbir Kapoor, Sonam Kapoor, Salman Khan, Rani Mukherjee, Zohra Sehgal, Begum Para.
Music Director - Monty
Lyrics - Sameer
Singers : Shreya Ghoshal , Kunal Ganjawala , Shail hada , Alka Yagnik , Parthiv Gohil , Richa Sharma , Shann
Cassettes and CD's on : Sony BMG
Audio Release Date : September 2007

** ----> Track List <---- **

Saawariya - 01 - Saawariya ( Shail hada)
Saawariya - 02 - Jab Se Tere Naina ( Shaan )
Saawariya - 03 - Masha-Allah ( Kunal Ganjawala , Shreya Ghoshal )
Saawariya - 04 - Thode Badmash ( Shreya Ghoshal )
Saawariya - 05 - Yoon Shabnami ( Parthiv Gohil )
Saawariya - 06 - Daras Bina Nahin Chain ( Richa Sharma , Shail hada , Parthiv Gohil )
Saawariya - 07 - Sawar Gayi ( Shreya Ghoshal )
Saawariya - 08 - Jaan -e- Jaan ( Kunal Ganjawala , Shreya Ghoshal )
Saawariya - 09 - Pari ( Kunal Ganjawala )
Saawariya - 10 - Chhabeela ( Alka Yagnik )
Saawariya - 11 - Saawariya Reprise ( Shail hada )



Source - CD
Encoding Bitrate - 320kbps VBR
Size - 83.1 MB
Total Runtime : 00:49:08


Download : SINGLE LINK FOR 320KBPS
SINGLE LINK FOR 644KBPS
SEPARATE DOWNLOAD Links:

http://rapidshare.com/files/57136249/01_-_Saawariya.mp3
http://rapidshare.com/files/57131985...ab_Se_Tera.mp3
http://rapidshare.com/files/57132376...asha_Allah.mp3
http://rapidshare.com/files/57133296...Daras_Bina.mp3
http://rapidshare.com/files/57132597...da_Badmash.mp3
http://rapidshare.com/files/57133028...n_Shabnami.mp3
http://rapidshare.com/files/57133734...Sawar_Gayi.mp3
http://rapidshare.com/files/57134389...aan-E-Jaan.mp3
http://rapidshare.com/files/57134731/09_-_Pari.mp3
http://rapidshare.com/files/57135238/10_-_Chhabeela.mp3
http://rapidshare.com/files/57131628..._Reprise__.mp3
ALL CREDITS TO ORGINAL UPLOADERS

Harry Potter And The Order Of The Phoenix - PC Game For Download

Written by #$!@%^&** on 5:51 PM


Publisher: EA Games
Developer: EA Games
Genre: Fantasy Action Adventure
Release Date: Jun 25, 2007 (more)
ESRB: EVERYONE 10+
ESRB Descriptors: Fantasy Violence
Resolution: Widescreen
Sound: Dolby Digital 5.1
Number of Players: 1 Player

The Harry Potter series of books has captured both the minds of children and adults alike. The movies haven't disappointed either and are amongst the highest grossing films of all time. For some reason, the video games that have been released alongside the movies haven't been able to reach the same level of quality that the movies and books have achieved. The latest game, Harry Potter and the Order of the Phoenix, continues that trend. There's a faithful re-creation of the Hogwarts campus to explore, but once you've seen the sights, there's not much else to do. Even the most diehard Potter fans will grow tired of seeing the grand staircase as they return from their umpteenth fetch quest.

Order of the Phoenix follows the story of the book and the movie of the same name. After narrowly avoiding expulsion for using magic in front of a muggle, Harry finds that Hogwarts' new defense against the dark arts teacher seems to have it out for him. To make matters worse, Voldemort is threatening to rear his ugly mug again, and Harry fears that the school will be unable to defend itself. With the help of Ron and Hermione, Harry rallies the students together to form Dumbledore's Army in an effort to ready them for a fight against the dark lord. This all makes perfect sense if you've read the book, but the story's exceedingly difficult to follow if you haven't read it because vast segments of the story are told via brief full-motion video cutscenes and newspaper clippings. It's easy to understand how a three-hour movie might have to leave bits and pieces out, but it's puzzling that an eight-hour game can't tell even the most basic aspect of the story.

Though the game's box says you'll get to play as Sirius Black and Dumbledore, you do so for less than five minutes, so you'll spend nearly the entire game controlling Harry. Ron and Hermione will be by your side the whole time offering hints on where to go or what to do next. You'll also encounter every recognizable character from the Harry Potter universe along your journey. The game starts off with a tutorial where you'll learn basic spells like wingardium leviosa (levitation), reparo (repair an object), accio (pull an object toward you), and depulso (push an object away) by helping people fix broken dishes, pack their suitcases, and move furniture--not exactly riveting stuff. On the PC, PlayStation 2, PlayStation, 3, and Xbox 360, you cast spells by pressing a button to point your wand and moving the right analog stick in a specific pattern.

Rotating the stick clockwise will cast reparo, pressing down twice will cast accio, and pushing forward twice will cast depulso. You can also use the keyboard and mouse on the PC and this works fine. On the Wii, you'll hold the remote vertically then tilt it forward to cast depulso. To perform wingardium leviosa, you'll raise both the Wii Remote and the Nunchuk to lift the object then move the controllers around to maneuver the object. This works surprisingly well, and it makes it feel as if you are actually casting spells, which goes a long way toward making the game more enjoyable. The PS3 does use the Sixaxis' motion controls, but tilting and twisting the controller as you hold it in your lap doesn't add much to the experience.

Later in the game, you'll learn combat spells. These are cast in the same way as noncombat spells and mostly use the same patterns. But there will only be a few instances where you'll need to perform these combat spells because there's hardly any dueling in the game. This is probably a good thing because the combat isn't very good, and it's tough to tell if you're actually hitting someone. Even during the last fight, you just stand there casting the same spell over, waiting for a cutscene to signify the end of the battle.

Once you've learned some basic spells, it's off to Hogwarts, which is faithfully re-created in a game for the first time. The Hogwarts campus is absolutely huge, which is both a blessing and a curse. Fans should really get a kick out of seeing the grand staircase in motion and candles floating above the tables in the great hall, as well as sneaking into Moaning Myrtle's bathroom. But traversing back and forth across such a large area quickly becomes tiresome. Once you find the proper passwords, you can use the passages behind paintings as shortcuts, but they don't cut that much time off the journey. Another problem is the in-game navigation system. You're given a map that lists all of the different areas on campus, as well as the location of each person you need to find. Once you've highlighted the person or place you're looking for, footprints will appear on the ground to lead the way. Unfortunately, the footprints are black, so they're difficult to see; they don't appear far enough in front of you, so you're constantly forced to stop to wait for them to appear; and the camera will often switch angle midstride, so you don't know which way you're facing.

You've got a huge campus and healthy number of spells at your disposal, so you'll no doubt be doing all sorts of awesome things in incredible, mystical places, right? No. You spend most of the game running around trying to inform everyone as to the whereabouts of the room of requirement. You'll pick a character on the map, follow the footprints, and then tell people about the meeting place. In almost every single case, they'll have a reason for why they can't go. Of course, you've got to help them. This means you'll run all over Hogwarts collecting items, moving benches, fixing things, and helping people with their homework. This is how you spend the entire game. It's literally one fetch quest after another. Being able to pick the quest you want gives the illusion that you've got the freedom to do what you want, but the game is extremely linear in that there's only one way to accomplish any given objective. And sometimes you'll be performing the same exact task over again, such as when you're helping to disable the school's intercom by moving benches then pouring a potion into the speakers. You do this, not once, not twice, but five or six times; each time in a different room.

Performing one menial task after another would be bad enough on its own, but other issues conspire to make it worse. The game does a decent job of showing you where people and places are, but once you've met with someone, you're quite often on your own when it comes to figuring out how to help him or her. For example, at one point in the game, you must help a kid find five talking gargoyles. Now, you've encountered several talking gargoyles to this point, but for some reason, you can't tell the kid this and you must find the gargoyles again. Not only are you doing something you've already done, but the map doesn't show you where these gargoyles are, so you're forced to scour the entire campus in an effort to locate them.

When you're not playing the role of messenger boy, you'll spend much of your time cleaning up Hogwarts by putting statues, paintings, and urns back together. You can also search behind curtains for giant chess pieces, move blocks to find hidden plaques, light torches, and even sweep floors. These tasks are actually pleasant diversions for a short while, and you can unlock extras by performing them. But the tasks speak poorly for the game as a whole when sweeping the floor is a highlight. Another way to pass the time is to play chess, exploding snap, and gobstones. Gobstones (think marbles) and exploding snap (pick out matching pairs of cards) are simple but fun. Chess plays similar to Battle Chess and is actually quite engaging--if you've played chess before. The game will show you the moves that each piece can make, but there's no tutorial mode, which may leave many younger players clueless.

Visually, Order of the Phoenix is all over the place. Many areas of Hogwarts, such as the grand staircase or great hall, look spectacular and are very detailed. However, many of the hallways look the same and are largely empty. Combat spells look really cool when you cast them, but there are so few duels that you'll rarely get to enjoy seeing the spells in action. At first glance, character models look just like their movie counterparts and are quite nice. But once you see them in motion, you'll notice that they all look kind of like zombies. Things are even worse in the cutscenes that utilize the in-game engine. Characters stare blankly off into the distance, they face the wrong way, their mouths often don't move when they talk, and they'll appear then disappear from view for no apparent reason. The PS3, 360, and PC versions look the best. Other than lower quality in-game cutscenes and some nasty aliasing, the PS2 and Wii versions hold their own, though the PS2's frame rate is pretty iffy at times. Having the actors from the films voice their characters in the game goes a long way toward immersing you in the experience, even with the shoddy cutscenes and script. The familiar musical score is here and suits the game perfectly, which kind of makes you wonder why it was used so little.

It's hard to imagine that the video game version of Harry Potter and the Order of the Phoenix will appeal to anyone. Older fans of Harry Potter will enjoy exploring Hogwarts for a while, but they'll soon be bored to tears by the low level of difficulty and the tedious objectives. The younger set will also get a kick out of seeing the sights and will appreciate the forgiving difficulty, as well as the simplicity of the tasks at hand. But they'll quickly grow tired of using their favorite character to perform a seemingly endless parade of chores. If being the most famous wizard in the world were this boring, there wouldn't have been more than one book.

System Requirments
Optical Drive: DVD-ROM
CPU Speed: 1.0 GHz
Disk Space: 2.0 GB
Display: AGP Video Card With 64 MB+ and NVIDIA GeForce 3+ or ATI Radeon 8500+
RAM 256MB
Operating System Compatibility: Windows 98/ME/2000/XP/VISTA, Mac OS X

Screen Shots

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part1,part2,part3,part4,part5,part6
part7,part8,part9,part10,part11,part12
part13,part14,part15,part16

Download Free NOD32 2.70.39

Written by #$!@%^&** on 5:44 PM

NOD32 Antivirus System provides well balanced, state-of-the-art protection against threats endangering your PC and enterprise systems running various platforms from Microsoft Windows NT / 2000 / 2003 / XP / Vista, through a number of UNIX/Linux, Novell, MS DOS operating systems to Microsoft Exchange Server, Lotus Domino and other mail servers.

Trojans, viruses, worms and other malware using NOD32 are kept out of striking distance of your valuable data. Advanced detection methods implemented in the software even provide protection against the future threats from most of the new worms and viruses.

The fourth generation of the NOD32 Antivirus System features a fully integrated software suite characterized by an unprecedented detection track record, the fastest scanning rates and extremely low utilization of system resources.

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AVG Anti Spyware 7.5.0.50 download free

Written by #$!@%^&** on 5:42 PM


AVG Anti-Spyware is Portable Software a brand-new program brought to you by Grisoft that will detect and remove the spyware on your computer. Using AVG Anti-Spyware you can perform a complete system scan, a fast system scan, but also registry scans, memory scans and custom scans.

Using AVG Anti-Spyware you can detect and remove running processes, browser plugins, autostarting applications, available connections. AVG Anti-Spyware has a variety of other tweaks and a powerful file shredder.

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DOWNLOAD "DHAMAAL" MOVIE (*ING SANJAY DUTT) DVD RIP)

Written by #$!@%^&** on 5:42 PM


Cast: Sanjay Dutt, Arshad Warsi, Javed Jaffrey, Ritesh Deshmukh, Aashish Chaudhary, Asrani, Tiku Talsania, Sohail Khan, Murli Sharma, Prem Chopra, Vijay Raaz and Others.
Action: P. Kumar.
Art: Bijan Das Gupta.
Audiography: Chiranjeevi Nanda.
Choreography: Ganesh Acharya.
Cinematography: Vijay Arora.
Dialogues: Bunty Rathore.
Editing: Sanjay Sankia.
Lyrics: Sameer.
Music: Adnan Sami.
Screenplay: Paritosh Painter-Balwinder Suri.
Director: Indra Kumar.
Producer(s): Indra Kumar-Ashok Thakeria.
Banner: Maruti International.
Release Date: 7th September, 2007.

Plot A gangster dies in a car crash, but not before revealing where he kept his money, to four unemployed youth. The inspector on his case is also after the money, and many people get involved in the 10 crore treasure hunt. And the adventure begins.


Dhamaal

iMDB:

http://www.imdb.com/title/tt0845448/

SCREEN SHOTS:




DOWNLOAD LINKS
http://rapidshare.com/files/54597144/Dhamaal.07.PDR.XV-D0N.avi.001

http://rapidshare.com/files/54597159/Dhamaal.07.PDR.XV-D0N.avi.002
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DOWNLOAD "DHAMAAL" MOVIE (*ING SANJAY DUTT) DVD RIP)

Cast: Sanjay Dutt, Arshad Warsi, Javed Jaffrey, Ritesh Deshmukh, Aashish Chaudhary, Asrani, Tiku Talsania, Sohail Khan, Murli Sharma, Prem Chopra, Vijay Raaz and Others.
Action: P. Kumar.
Art: Bijan Das Gupta.
Audiography: Chiranjeevi Nanda.
Choreography: Ganesh Acharya.
Cinematography: Vijay Arora.
Dialogues: Bunty Rathore.
Editing: Sanjay Sankia.
Lyrics: Sameer.
Music: Adnan Sami.
Screenplay: Paritosh Painter-Balwinder Suri.
Director: Indra Kumar.
Producer(s): Indra Kumar-Ashok Thakeria.
Banner: Maruti International.
Release Date: 7th September, 2007.

Plot A gangster dies in a car crash, but not before revealing where he kept his money, to four unemployed youth. The inspector on his case is also after the money, and many people get involved in the 10 crore treasure hunt. And the adventure begins.


Dhamaal

iMDB:

http://www.imdb.com/title/tt0845448/

SCREEN SHOTS:




DOWNLOAD LINKS
http://rapidshare.com/files/54597144/Dhamaal.07.PDR.XV-D0N.avi.001

http://rapidshare.com/files/54597159/Dhamaal.07.PDR.XV-D0N.avi.002
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http://rapidshare.com/files/54597150/Dhamaal.07.PDR.XV-D0N.avi.004
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Fifa World Cup 2006 Germany Download

Written by #$!@%^&** on 5:40 PM


Publisher: Electronic Arts
Developer: EA Canada
Genre: Soccer Sim
Release Date: Apr 24, 2006 (more)
ESRB: EVERYONE

Resolution: Widescreen
Offline Modes: Competitive, Cooperative
Online Modes: Competitive
Number of Players: 1-8
Number of Online Players: 2 Online
A little over three weeks from now, the 2006 FIFA World Cup will kick off in Munich when the tournament's German hosts take on Costa Rica. Recent player injuries are already providing plenty of pretournament drama, but if you really want to get your experience under way ahead of time, you can claim the FIFA World Cup Trophy for your country in EA Sports' 2006 FIFA World Cup. EA Canada's latest soccer offering does a good job of re-creating the carnival atmosphere that surrounds every World Cup competition and boasts a number of gameplay refinements over last year's FIFA 06.
Gameplay options in 2006 FIFA World Cup include quick matches, online play, practice sessions, and penalty shoot-outs. In addition to those soccer game staples, you get global challenge scenarios, the excellent FIFA Lounge mode that was absent from last year's PC game, and, of course, a chance to guide your favorite international team through the World Cup competition. The World Cup mode will almost certainly be your first port of call, and although its default settings see you assuming control of one of the 32 teams that qualified for the finals, it's possible to play as any of around 125 different teams from all over the world. Furthermore, you have the option to take your chosen team through the relevant territory's qualification process or to jump straight to the last 32 teams using real or randomly generated group information.
The presentation throughout the World Cup mode, and throughout the entire game, is great. Before each match, you'll see a camera, which is positioned somewhere in orbit around the Earth, zoom in on the appropriate German stadium, and you'll be treated to flybys of the grounds where it looks like almost every supporter in the crowd came through the turnstiles armed with streamers, confetti, and balloons. Also, you'll get to listen to one of the game's many licensed songs, which come from an eclectic soundtrack spanning some 14 countries. Good prematch commentary replete with World Cup trivia and anecdotes is the icing on the cake, and as your players line up on the pitch before kickoff, you feel both excited and nervous at the same time--exactly as you'd expect to before a real match.

There have certainly been some improvements made to 2006 FIFA World Cup's gameplay over the already superb FIFA 06 (which are most noticeable in the shooting and passing mechanics and in the very dramatic penalty shoot-outs), and the PC game doesn't suffer from nearly as much slowdown as its PlayStation 2 and Xbox counterparts. The drops in frame rate that do occur are predictably most common when there are a lot of players on the screen simultaneously, and they're generally not too dramatic--at least not when you're playing offline.
Slowdown issues aside, 2006 FIFA World Cup offers a soccer experience that, while not quite as realistic as Konami's Pro Evolution Soccer (Winning Eleven in North America) games, is certainly comparable in terms of quality. It's a lot easier to score goals in FIFA than it is in Pro Evo (largely because FIFA's keepers aren't too clever), but they can still be very satisfying. And if you're playing on the correct difficulty level or against a suitable opponent, you'll inevitably still have goalless draws from time to time. The player animations are uniformly excellent, and although every player on the pitch has a handful of skill moves at his disposal, you'll find that good use of the excellent first-touch controls, along with passes, through balls, and dummies, are generally the best way to beat opponents. The controls are fully customizable, although those of you with a penchant for the Pro Evolution Soccer setup will find that it's not possible to replicate those controls exactly since, for example, the same button used for passing the ball has to be used for switching players when you're on defensive duties.
Minimum System Requirements
System: 1.3 GHz or faster or equivalent
RAM: 256 MB
Hard Drive Space: 2700 MB
Download

GTR2 Download PC game

Written by #$!@%^&** on 5:38 PM

GTR2

Publisher: 10tacle Studios
Developer: SimBin
Genre: GT / Street Racing
Release Date: Sep 29, 2006 (more)
ESRB: EVERYONE
Special Controllers: Steering Wheel
Online Modes: Competitive
Number of Players: 1-2
Number of Online Players: 24 Online
DirectX Version: v9.0c

The PC racing simulation category isn't what it once was. While the PC used to be home to a big variety of classic, in-depth racing sim series, the ever-increasing power of game consoles and the promise of more sales have led many would-be racing developers to abandon the PC altogether. Consider SimBin's GTR 2, the sequel to 2005's GTR FIA Racing, a hearkening back to the good old days of sim racing. It's an expansive and challenging sequel to one of the best racing games of last year and, at its price, it remains one of the best bargains of the year for the PC.

From a content standpoint, GTR 2 isn't that much different from the original. The game still revolves around GT racing--a compelling mixture of multiclass sports cars from makers such as Ferrari, Porsche, TVR, Saleen, and many more, all competing on a cosmopolitan lineup of real-life tracks from all over the world. Additionally, the driving model, which so authentically captured the thrilling yet often twitchy experience of driving a highly tuned sports car in the original GTR, is even more finely tuned in the sequel. The lion's share of the game's improvements, then, can be seen in the slight planing down of the original game's often steep learning curve.

The first and most obvious way the GTR developers have done this is through the driving school, an expansive tutorial that has seemingly been designed to take you from the ground up--from your first moments in the car to competing tightly with the game's demanding artificially intelligent drivers (or with up to 27 other players via the game's excellent online multiplayer racing). Categories covered in driving school include the basics, such as acceleration and braking, up through cornering and overtaking, and finally, into section-by-section breakdowns of many of the tracks featured in the game. Each category includes a text breakdown that covers the theory behind each racing concept, as well as the specific goal you need to accomplish in order to pass that particular challenge. You can also practice the challenge before an "official" attempt against the ghost car or watch the ghost car's lap to view proper braking or turn-in points, which is essential for some of the trickier challenges. By beating challenges, you unlock a host of restricted-class championships that are graded in difficulty levels; some of the first championships you open are quite easy and serve as an excellent introduction to the kind of intense on-track action that forms the heart of the game. Those new to the series are well served by simply going through the basic tutorials in driving school, unlocking a few championships and competing in a few of these early series. In all, if you go so far as to compete in all 142 challenges found in GTR 2, you'll be well on your way to mastering the fundamentals of driving quickly and have a good idea of how the many tracks found in the game operate.
Once you're done with the tutorials and have built up a heap of early-game confidence, you'll find a number of game modes and options in GTR 2 just waiting to beat you down and bring you back to earth. Open practice and time trial are two good ways to improve your lap time. The inclusion of a color-coded racing line feature similar to that found in Forza Motorsport is a nice touch--though the one found in GTR 2 isn't as dynamic as the feature in Forza. As a result, you'll often find points where you can "fudge" the race line in order to gain a few extra tenths. The same can be said for the turn indicator signs that pop up when turning laps, which also suggest the gear you should be in to attack a particular corner. Many times you can safely ignore the recommended gear in favor of what you know works better in a particular car.

Minimum System Requirements
System: 1.8 GHz Intel Pentium IV or equivalent
RAM: 1024 MB
Video Memory: 64 MB
Hard Drive Space: 1700 MB

Recommended System Requirements
System: 3 GHz Intel Pentium IV or equivalent
RAM: 1024 MB
Video Memory: 256 MB
Hard Drive Space: 1700 MB

Screen Shot

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Need For Speed Underground pc game for DOWNLOAD

Written by #$!@%^&** on 5:14 PM

Need For Speed Underground

Publisher: Electronic Arts
Developer: Electronic Arts
Genre: GT / Street Racing
Release Date: Nov 17, 2003
ESRB: EVERYONE
ESRB Descriptors: Mild Language, Suggestive Themes Online Modes: Competitive
Number of Players: 1-4

It's hard to talk about an import car racing game without mentioning the movie The Fast and the Furious. The movie put as much of a spotlight on tricked-out cars as it did on its cast, and the resulting effect caused a huge surge of interest in the import racing scene. In the wake of the film, a number of other properties have risen up to try to claim a piece of the lucrative scene as its own. Need for Speed Underground is EA's attempt to get involved, and it's mostly a success.

A driving game is only as good as its handling and physics model. In this respect, Need for Speed Underground does a pretty great job, though it's by no means a realistic simulation--nor is it trying to be. It's definitely been designed with accessibility in mind rather than focusing on realistic simulation aspects. In fact, the game probably controls best with an analog, console-style gamepad. As a result, the game is quite easy to pick up and play, though some portions require a little more finesse than others. Driving with finesse earns you style points in a system similar to the one found in the Project Gotham Racing series for the Xbox, though this one is much more lenient and awards points for the simple acts of powersliding, drafting, and catching air. Style points accumulate regardless of the mode you're playing in, and you can unlock rewards each time the style points meter is filled.

Need for Speed Underground contains a decent-sized car roster. Right off the bat you'll find a Honda Civic, which is one of the more popular rides in the scene. But the inventory doesn't stop there. You'll also find a VW Golf, Acura Integra, Toyota Supra, S2000, Ford Focus, Dodge Neon, Mazda Miata, and a few more. Though the different cars are rated in handling, acceleration, and top speed, in practice the cars don't drive all that differently, especially once you've purchased some upgrades in the career mode.

The import racing scene is heavy on modifying cars with aftermarket parts, and Need for Speed Underground duplicates this aspect pretty well. The car upgrades are broken down into visual and performance upgrades. Performance upgrades come in multiple levels and must be unlocked before you can purchase them. These upgrades include turbocharge, better engines, weight reduction, enhanced braking, computer-chip tuning, nitrous oxide boosts, and so on. The game contains a lot of actual aftermarket brands for its parts, so when you purchase an upgrade, you'll have limited control over which brands you're buying, but the brand makes no difference--all the brand packages perform equally well.

The visual upgrades also have a positive effect on your car. Purchasing spoilers, body kits, replacement hoods, neons, headlights, taillights, or window tinting for your car, or making other major changes to your car's appearance, increases your reputation rating. As your rating gets higher, the multiplier bonus you get on your style points increases, which lets you unlock other rewards more quickly.

The main reward you get for your style point total is access to vinyl stickers for your car. They start out simple, such as racing stripes and designs, but you can eventually put brand stickers from many different aftermarket part and stereo makers all over your car.

The tracks in Need for Speed Underground are well designed, but even though there are well over 20 different tracks in the game, they get pretty repetitive. The game uses the old trick of opening up or closing certain pathways to reconfigure certain sections of a track while using the same sections over and over again. Because of this, you really have to pay attention to your map as you drive to make sure you're prepared to take the right path. The game offers what appears to be a large city, but going off the track will simply reset your car back onto the proper street.
Need for Speed Underground contains a good variety of different races that help keep the action varied, though a lack of unique tracks keeps most races from feeling different from one another. Circuit racing, standard one-shot runs, and knockout-style circuits are all included, and all offer slightly different takes on the plain old race, and drag racing and drift racing change things up nicely. While the initial thought of drag racing--racing in a straight line--may sound pretty boring, the gameplay is quite different here. The steering gets reduced to slot-car-like lane-change control, and your main focus is on shifting properly. A clear RPM meter is displayed on the left side of the screen, and indicators instruct you when to shift. The early drag races are simple, clear races. But the later tracks throw traffic and other obstacles in the mix, forcing you to worry about lane position as much as you worry about shifting.

Drift racing puts you alone on a short, wide track. Time means nothing here. Instead, you'll be graded on how well you can powerslide around turns. Proper use of the emergency brake is key here, though learning how to drift properly isn't very difficult at all. It isn't as exciting as the drag racing, but it makes for a nice change of pace.

Minimum System Requirements
System: Intel Pentium III 700Mhz or equivalent
RAM: 256 MB
Video Memory: 32 MB
Hard Drive Space: 2000 MB

Screen Shots

Download
part1,part2,part3,part4,part5,part6

DOWNLAD CivCity: Rome pc game

Written by #$!@%^&** on 5:04 PM

CivCity: Rome

Publisher: 2K Games
Developer: FireFly Studios
Genre: Historic City-Building
Release Date: Jul 24, 2006
ESRB: EVERYONE 10+
ESRB Descriptors: Alcohol Reference, Mild Violence
Number of Players: 1 Player


Despite the name, CivCity: Rome isn't the next game in the Civilization franchise. While the two share part of a title and a publisher, Civilization IV was developed by Firaxis in the tradition of the classic game pioneered by industry legend Sid Meier, and this city builder was produced by Firefly Studios, a Hartford-based company best known for the cult 2001 hit Stronghold and its two sequels. So this is more of a traditional historical city builder than a toga-centric take on cultural victories, bobblehead leaders, and all of the other iconic aspects that have made Civilization one of the best-loved strategy series of all time.
CivCity: Rome grafts a simplified tech tree and a handful of wonders onto a clone of Impressions Games city builders from the late 1990s like Caesar and Pharaoh. Gameplay, visuals, and a succession of dreary mission goals evoke a been there, done that atmosphere. The historical ambience is impressive at times, but only city-building diehards and classicists will get much enjoyment out of building Rome, even if it really does take just a day in this case.

The look and feel of the game is very similar to Caesar III. The solo-only gameplay features both a small selection of one-off missions along with a fairly lengthy campaign in which you play a freelance governor taking assignments in cities across the empire. Missions in both modes of play generally aren't all that captivating. You basically build the same town over and over again, constructing shacks, olive farms, butcher shops, warehouses, baths, gladiatorial schools, theaters, and the like. Then you meet spectacularly lackluster goals like developing a set number of houses, selling a set amount of wine, quarrying a set amount of marble, building a set number of bathhouses, staging a set number of chariot races, and so forth.

Some missions force you to set up watchtowers to battle wildfires, and later even build forts and arm soldiers to battle barbarians, but for the most part you establish an economic system so that you can meet one set of numerical goals after another. This is pretty straightforward. There are no negative effects to worry about, as businesses don't have any negative effects, and there are just a couple of steps in the chains that take items from raw resources to finished goods. Basically, you locate or develop a resource, then process and sell it. Wheat, for example, is harvested on farms, then turned into flour in mills, which is then made into bread and sold to hungry citizens in bakeries. Wood is cut at a lumber camp and then carved into recliners and beds and sold to the plebs in carpentry shops. Fish is caught by fishermen, then filleted and sold at the fishmonger's stall. Sometimes you need to set up trade routes to buy and sell merchandise from other towns, but this is even simpler to manage (although it will try your patience, as mule trains take forever to go from one town to another, even with the game speed on its fastest setting) than producing the goods yourself.

Of course, the end goal is to give residents access to these products, plus other amenities like wells, barbers, taverns, temples, and the like, so that towns will eventually grow from a collection of humble shacks to majestic villas and you will become a god of Roman urban planning. But even though this is a tried-and-true system sported by city-building games for going on a decade now, CivCity: Rome is awfully clunky due to some irritating issues with both the visuals and the interface.

For starters, the game is ugly. Although it is nifty how roofs peel back to show you citizens going about their daily lives (this also provides tips during play, as you can visually check how wheat is being stockpiled, if olive presses have enough olives, and so forth), and how clicking on homes and businesses create arrows connecting them to their wandering citizens, the jagged visuals are three years out of date. They're also hampered by huge info screens that block off much of the city, a camera angle that makes it impossible to look at cities from anything even approximating a top-down view, and a bug that prevents you from selecting citizens and buildings by clicking directly on them in 1280x1024 resolution (you have to offset the cursor about an inch below and to the right of the object that you're trying to grab, which makes it tough to access buildings in crowded cities and flat-out impossible to select citizens or demolish anything smaller than a house).
Minimum System Requirements
System: Pentium IV 1.6 GHz or equivalent
RAM: 512 MB
Video Memory: 64 MB
Hard Drive Space: 2500 MB

Recommended System Requirements
System: Pentium IV 2.0 GHz or equivalent or equivalent
RAM: 512 MB
Video Memory: 128 MB
Hard Drive Space: 2500 MB



Download
CD2

Portable Driver Magician 3.16

Written by #$!@%^&** on 5:04 PM

Driver Magician offers a professional solution for device drivers backup, restoration and update in Windows operating system. It identifies all the hardware in the system, extracts their associated drivers from the hard disk and backs them up to a location of your choice. Then when you format and reinstall/upgrade your operating system, you can restore all the "saved" drivers just as if you had the original driver diskettes in your hands. After one system reboot, your PC will be loaded and running with the required hardware drivers.

What's more, Driver Magician has a built in database of the latest drivers with the ability to go to the Internet to receive the driver updates and this is a Portable Software. It saves lots of time to find the correct drivers and mature drivers will obviously increase the performance of hardware. If there are unknown devices in your PC, Driver Magician helps you to detect them easily and quickly with its built in hardware identifier database.

Download

Shrek - Super Slam - DOWNLOAD PC GAME FOR FREE

Written by #$!@%^&** on 4:56 PM

Shrek - Super Slam

Publisher: Activision
Developer: Shaba Games
Genre: Beat-'Em-Up
Release Date: Nov 1, 2005
ESRB: EVERYONE 10+
ESRB Descriptors: Crude Humor Offline Modes: Competitive, Team Oriented
Number of Players: 1-4
Number of Online Players: 24 Online

Shrek SuperSlam is a 3D melee game starring all your favorite characters from DreamWorks' Shrek movies. It also borrows heavily from other games like Super Smash Brothers and Power Stone. SuperSlam is obviously designed for younger audiences, and it succeeds in that regard thanks to its simple controls and gameplay mechanics.

Most of the gameplay in Shrek SuperSlam revolves around short, two-minute battles with up to four participants. The objective of these battles is to "slam" your opponents as many times as possible. You'll fill up a slam gauge after you've landed several attacks. Once that gauge is full you can perform a special slam attack that sends your opponent crashing around the stage in scripted, but entertaining ways. There are 20 characters in all, and each one has a unique slam attack. Shrek farts, Puss in Boots charms enemies with the cute kitty look, Donkey does a running head butt, Fiona the ogre sings (terribly), and so on. Every time you slam an opponent you get a point and they lose a point. The one with the most points at the end of the round wins. In addition to the slam attacks, each character has a light attack and a strong attack. These two attacks can be strung together to form combos. There is a combo for breaking blocks, a super-powerful combo, and a variety of special combos. You can also perform aerial attacks like butt drops, wall attacks, and throws. In addition to the basic melee attacks, you can pick up a variety of weapons and objects in each level. You can pick up a piece of furniture and toss it at your opponents, beat them senseless with a ham hock, fire projectiles from a trombone, and drink various potions to get quick power-ups like an instant slam or invulnerability.

There are three different single-player modes in Shrek SuperSlam. You can just jump into melee mode to start fighting in any of the 16 stages right away, or for a more progressive experience, you can check out story mode or the mega-challenge mode. Story mode is a brief series of straightforward brawls with a short cutscene to provide a bit of context. There are only eight stages in story mode, and you can blow through all of them in 20 minutes or so. In one stage, Gingerbread Man fights Puss in Boots after the cat eats one of the cookie's brethren. In another stage, Donkey has to fight off Prince Charming after offending his noble sensibilities. The stages all have a twisted fairy tale theme, like a parody of MTV's Cribs starring Gingerbread Man and his gingerbread house.

In story mode, all the matches are straightforward fights, but for a change of pace you can check out the mega-challenge mode. This mode is presented as a board game where you can move from space to space to complete a variety of special challenges or participate in tournaments. The challenges are pretty simple and aren't too difficult to complete. For one challenge you simply have to run around a small track faster than an opponent, and for another challenge you have to toss six gingerbread men into an oven. The tournament spaces are equally simplistic, but they're slightly more challenging. Each tournament consists of a handful of battles against one or two opponents, with the objective being to get the most slams. Sometimes there are special rules in these tournaments, like battles where every hit is a slam, but they're still just your basic brawls.

Since it's a melee game, you can bet there are plenty of wild and crazy multiplayer modes, right? Well, actually there are only two multiplayer modes. There's a basic melee mode, and a king of the hill game where you score points for each second you remain in a certain area of the map. You can play with up to four players, but with the limited options and game modes you'll get bored with the multiplayer pretty quickly. While it lasts, though, SuperSlam does provide plenty of mindless fun in short, two-minute pickup rounds.

By default the Xbox, PlayStation 2, and PC versions of Shrek SuperSlam look about the same, although the PC looks best if you crank up the resolution. However, the default PC controls are awkward, since you use WASD to move, and then use the J, K, I, and L keys to attack, jump, and pick stuff up. The Xbox and PlayStation 2 versions both feature easy, intuitive controls. Also, the PC version crashed on us a couple of times during start-up, but other than that it ran smoothly. The stages are all well designed according to their specific themes, and they look like they were taken straight out of the Shrek universe. The characters look fairly detailed as well, and they all have unique and funny animations, like when Donkey picks up an item with his back hooves and balances on his front hooves to use the item. The sound is also well done. Mike Meyers, Eddie Murphy, and Cameron Diaz didn't voice their respective roles, but the soundalikes deliver respectable imitations. The music is happy and upbeat, just as in the movies. Thankfully, there's no Smash Mouth to be heard, but the tunes have the same sort of ska sound, which fits in well with the light theme of the game.

Shrek SuperSlam is a good game for younger people and fans of the movies. It's simple, easy entertainment that isn't at all demanding or convoluted. The characters retain the same great charm from the movies, and there are even funny moments in some of the cutscenes. The only problem with the game is that it really doesn't have enough depth to sustain it for much more than a few hours, which makes it difficult to recommend at $40. Still, it's worth checking out if you love melee games or the Shrek series, because it does a fairly good job of delivering on both those fronts.

By Greg Mueller, GameSpot

Screen Shots


Download
Part1,Part2,Part3

Nemesis of the Roman Empire PC game For DOwnload

Written by #$!@%^&** on 4:54 PM


Publisher: Enlight Software
Developer: Haemimont
Genre: Historic Real-Time Strategy
Release Date: Mar 25, 2004
ESRB: EVERYONE
ESRB Descriptors: Violence
Connectivity: Online, Local Area Network
Offline Modes: Competitive
Online Modes: Competitive
Number of Players: 1-8

Nemesis of the Roman Empire (also known as Celtic Kings: Punic Wars outside the US) is Haemimont Games' follow-up to its well-received real-time strategy game Celtic Kings: Rage of War. Nemesis is built upon the same engine as its predecessor but adds two new races, the Carthaginians and the Iberians, to the Gauls and Romans that were available in the original Celtic Kings. While on the surface Nemesis offers features we've seen many times before in the genre, such as hero characters and a lack of base-building, it also includes a clever logistics model and better-than-average artificial intelligence to help it stand apart from the numerous RTS clones on the market.

On the whole, Nemesis' presentation is easily the game's worst aspect--relatively speaking. The orchestral-style music sets an appropriate mood for a game based on classical wars between Rome and Carthage, but the few available scores grow repetitive rather quickly. Voice acting in the game is also rather bad, just as it was in its predecessor. Simplistic cutscenes are interspersed between the campaign missions, but for the most part, the characters in the game interact via text boxes, and mission objectives are given to you with more unceremonious text.
Graphically, the game is pretty good but not great, as the engine seems to have aged since the original Celtic Kings. There's a decent sense of scale between the units and buildings, as well as a fair amount of detail in the actual unit models. The animation is where things start to fall apart--while most units look fine while standing in place and battling, they have somewhat awkward walking motions.

Minimum System Requirements
System: 400 MHz Pentium II Processor or equivalent
RAM: 128 MB
Hard Drive Space: 700 MB

Gladiator: Sword of Vengeance

Written by #$!@%^&** on 4:48 PM

Gladiator: Sword of Vengeance

Publisher: Acclaim
Developer: Acclaim
Genre: Beat-'Em-Up
Release Date: Nov 18, 2003
ESRB: MATURE
ESRB Descriptors: Blood and Gore, Intense Violence
Number of Players: 1 Player

Ancient Rome and, more specifically, Roman gladiators have always made interesting subject matter for various mediums of entertainment. Throughout the years, numerous films, including the Academy Award-winning classics Ben Hur and Gladiator, featured some of the most epic gladiatorial action sequences every created and made heroes out of these enslaved Roman warriors. Strangely enough, however, there haven't been many good action games to feature Roman gladiators in any really serious capacity. Recently, this has all come to change, thanks to Acclaim's Gladiator: Sword of Vengeance, an action adventure game rooted deeply in a style that combines Ridley Scott's Gladiator with some of the more mythical aspects of Roman history. Gladiator does have some shortcomings, as its simplistic and frequently flawed gameplay can prove to be problematic. However, some excellent production values and an intriguing plot ultimately make the game most certainly worth checking out.

Sword of Vengeance focuses on the life of one Invictus Thrax, a Roman born into slavery, who eventually rose through the ranks of gladiator battle to become the champion of all gladiators. He was also once favored by the Roman emperor, who promised him his eventual freedom. However, at the beginning of the game, we learn that the emperor was mysteriously killed and replaced by Arruntius, a sinful, vice-driven madman who has plunged Rome into its darkest times. Arruntius has decided to demolish the city of Rome in favor of a new capital city named Arruntium, to further commemorate its unholy leader. To celebrate the demolition, Arruntius stages a grand gladiatorial event, with Thrax at its epicenter. Thrax fights valiantly but is inevitably killed at the hands of an unseen and seemingly inhuman opponent.

Upon his entry into the afterlife, Thrax is accosted by a pair of twin boys dressed in theater masks. They are revealed to be the sons of the Roman god Jupiter: Romulus and Remus. They explain to him that the gods are greatly displeased with Arruntius' ascension to power and reveal that all of this is largely due to assistance from Phobos and Deimos, the gods of fear and terror, respectively, who are also the sons of Mars, the god of war. Thrax is charged with the task of restoring Rome to its past glory and eliminating Arruntius--a task that Thrax is only too happy to accept.

Gladiator is, essentially, a beat-'em-up game with swords. At your disposal, you have two basic attack buttons, which can initially be strung together into some rudimentary combos. You also have a magic button and an all-purpose action button. The action button comes into play in any number of different ways. Some examples include situations where Thrax must jump across a ledge, glide down a rope, use a key in a lock, pull a lever, and so on. Any time one of these actions is performed, it is done through an in-engine cutscene, so the action itself doesn't actually require any skill on your part. The game's basic attacks and magic attacks can be upgraded and earned through challenges. Challenge points are scattered pretty much throughout the game and usually entail slicing up a specific number of enemies or breaking a number of different objects in a set time frame. Through these challenges, you'll earn new magic attacks, like Herculean battle magic, which makes you much stronger and faster. You can also earn the power of Pluto, which brings up spirits from the underworld to assist you in battle. Other items, like new axes, better swords, and the like, can also be earned, in addition to improved combo attacks.

Minimum System Requirements
System: 1 GHz Intel Pentium III or equivalent
RAM: 256 MB
Hard Drive Space: 1300 MB

Screen Shots

Download
part1,part2,part3,part4

Download WinXP Manager

Written by #$!@%^&** on 4:47 PM

WinXP Manager

All-in-One utility to optimize, tweak, tune up and clean up your Windows XP. It bundles more than 30 different utilities in one! Get access to hundreds of hidden options to improve system's performance and security, clean registry, junk files and defrag Registry, optimize network to speed connection, uninstall program smartly, mange startup items, and many other miscellaneous utilities. It is an excellent companion for windows XP.

Changes in version 5.1.7:
Startup Manager updated to v5.4; Live Update updated to v2.5;Smart Uninstaller updated to v3.5.

Download Street Challenge 1.351 PC Game

Written by #$!@%^&** on 4:44 PM

Street Challenge 1.351


Street Challenge is an authentic, free, online multiplayer drag racing simulator. Street Challenge appeals to fans of speed films like "The Fast and The Furious" and "Gone in 60 seconds", gearheads and casual fans of driving games. Requires an internet connection.

Version 1.292 adds DirectX Sound for each car, new graphics, and several bug fixes.

Download Gunbound 5.57 PC game

Written by #$!@%^&** on 4:43 PM

Gunbound 5.57


Gunbound is a game like Worms - only this time played with tanks called Mobiles. Your avatar controls a tank, or "mobile", and you compete against other players, by either shooting at them and killing them, or by scoring points by killing "Jewels" in the Jewel type game.



Features:

  • Play with 16 different Mobiles
  • Unique types of armor
  • Use different strategies such as hiding in a bunker, shooting, etc
  • Dress you avatar in any fashion you choose - best dressed avatars earn more points
  • Requires 3D graphics card and DirectX 8.1 or better

Download Playstation 2 emulator + Bios

Written by #$!@%^&** on 4:40 PM


Download Here(click below
Playstation 2 emulator + Bios

THE ONLY SOLUTION YOU NEED! download a program called ARES its all free you can get everything you need from there just search for ps2 bios it should bring up around 10 to choose from(you could also download full games like redalert2 warcraft1,2 and 3 themehospital DOOM3(any game you can think of new or old) movies souch as the creep oceans12 ect. ect its briliant software mp3's ive had it for months and months it never lets me down and you dont have to be a IT expert to set it up just install :)

Here is all you need to run Ps2 games on your Pc.
The pack includes emulator itself plus PS2 bios v12 (US).

DOWNLOAD"Jab We Met" MOVIE AUDIO SONGS(320KBPS)

Written by #$!@%^&** on 4:26 PM



Director: Im tiaz Ali
Cast: Shahid Kapur, Kareena Kapoor, etc
Music Director: Pritam
Lyrics: Irshad Kamil
Singers: Mika Singh, Shreya Ghoshal, Ustad Sultan Khan, Ustad Rashid Khan, Shaan, etc
Cassettes and CD's on: T-Series
Audio Release Date: September 2007
MP3 Bitrate: 320Kbps VBR
Track List:
- Mauja Hi Mauja
- Tum Se Hi
- Yeh Ishq Hai
- Nagada Nagada
- Aao Milo Chalo
- Aaoge Jab Tum
- Tum Se Hi - Remix
- Yeh Ishq Hai - Remix
- Mauja Hi Mauja - Remix
- Tum Se Hi

Download LINKS :
FOR SINGLE LINK:
http://rapidshare.com/files/57363864/Jab_We_Met.zip

RAPIDSHARE LINKS:

Tracklist:

01 - Mauja Hi Mauja.mp3
http://rapidshare.com/files/57375036...a_Hi_Mauja.mp3

02 - Tum Se Hi.mp3
http://rapidshare.com/files/57375065/02_-_Tum_Se_Hi.mp3

03 - Yeh Ishq Hai.mp3
http://rapidshare.com/files/57375089...h_Ishq_Hai.mp3

04 - Nagada Nagada.mp3
http://rapidshare.com/files/57375212...ada_Nagada.mp3

05 - Aao Milo Chalo.mp3
http://rapidshare.com/files/57375246...Milo_Chalo.mp3

06 - Aaoge Jab Tum.mp3

http://rapidshare.com/files/57375265...ge_Jab_Tum.mp3

07 - Tum Se Hi - Remix.mp3
http://rapidshare.com/files/57375319...Hi_-_Remix.mp3

08 - Yeh Ishq Hai - Remix.mp3
http://rapidshare.com/files/57375358...ai_-_Remix.mp3

09 - Mauja Hi Mauja - Remix.mp3
http://rapidshare.com/files/57375384...ja_-_Remix.mp3

10 - Tum Se Hi.mp3
http://rapidshare.com/files/57375409/10_-_Tum_Se_Hi.mp3

BADONGO LINKS:
http://www.badongo.com/file/4441644
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http://www.badongo.com/file/4441681
http://www.badongo.com/file/4441686
http://www.badongo.com/file/4441688
Mirror 1

Code:
http://www.viprasys.com/host/download.php?file=23601.Mauja.Hi.Mauja.MastiLand.com.mp3
http://www.viprasys.com/host/download.php?file=85802.Tum.Se.Hi.MastiLand.com.mp3
http://www.viprasys.com/host/download.php?file=88403.Yeh.Ishq.Hai.MastiLand.com.mp3
http://www.viprasys.com/host/download.php?file=2804.Nagada.Nagada.MastiLand.com.mp3
http://www.viprasys.com/host/download.php?file=66805.Aao.Milo.Chalo.MastiLand.com.mp3
http://www.viprasys.com/host/download.php?file=60406.Aaoge.Jab.Tum.MastiLand.com.mp3
http://www.viprasys.com/host/download.php?file=97207.Tum.Se.Hi.Remix.MastiLand.com.mp3
http://www.viprasys.com/host/download.php?file=82008.Yeh.Ishq.Hai.Remix.MastiLand.com.mp3
http://www.viprasys.com/host/download.php?file=46209.Mauja.Hi.Mauja.Remix.MastiLand.com.mp3
http://www.viprasys.com/host/download.php?file=34410.Tum.Se.Hi.MastiLand.com.mp3
Mirror 2

Code:
http://www.zshare.net/audio/37754404968f5d/
http://www.zshare.net/audio/37754423665867/
http://www.zshare.net/audio/3775467fb704a5
http://www.zshare.net/audio/37754774200c83/
http://www.zshare.net/audio/37755238970887/
http://www.zshare.net/audio/37755499bca0a2/
http://www.zshare.net/audio/37756508c4e89d
http://www.zshare.net/audio/3775657b505cd4/
http://www.zshare.net/audio/3775600a83d2c2/
http://www.zshare.net/audio/3775662ff2f9f7/
Mirror 3

Code:
http://www.mastihost.net/downloads/file.php?id=28
http://www.mastihost.net/downloads/file.php?id=29
http://www.mastihost.net/downloads/file.php?id=30
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http://www.mastihost.net/downloads/file.php?id=36
http://www.mastihost.net/downloads/file.php?id=37

Mirror 4


Code:
http://www.megaupload.com/?d=JZPKXNVG
http://www.megaupload.com/?d=L636QD9K
http://www.megaupload.com/?d=1982WS7O
http://www.megaupload.com/?d=NGJOTDY2
http://www.megaupload.com/?d=KFFYTHY0
http://www.megaupload.com/?d=EXKYE2BB
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http://www.megaupload.com/?d=OM2TJKQK
http://www.megaupload.com/?d=6GFDOJF0
http://www.megaupload.com/?d=84JJW9O7

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Disclaimer
The information provided in this blog is accumulated from various sources including blogs/forums/sites. The author has not uploaded any of the softwares or Download links. This blog only contains reference to other sites as it does not host any files on its server. All copy rights are rested with respective authors. People downloading contents from this site will be liable for any legal concerns.
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